I won't say that TP was ahead of its time however I can say that narratively is more in tune with our current discussions as in 2020. Twilight Princess presents a story more in lines like Majora's Mask or A Link to the Past, it is darker and it touches more serious themes than other Zeldas, is not that is a grim game but I liked quite a lot how they put stuff like revenge, inequality, privilege, etc., into it, they didn't go full-on with them but at least they question things that in other Zelda games where took for granted. 14 years later what started as a cleaning backlog game ended in a wonderful rediscovery journey. In reality, I liked it more than I could admit at the time but in my teenage mind it was "far behind other Zeldas". … Expandīack in the day when this game came out, I was actively disliking it for being serious and dark, the fact that it was made for fans that Back in the day when this game came out, I was actively disliking it for being serious and dark, the fact that it was made for fans that didn't like Wind Waker bothered me a lot (since I loved that game), it felt like an unfair apology. The only really sad aspect for me would be that a certain character is not included as much as I would like him to be. But those lengths never actually are a problem as much as it can be in other games, especially as you should not really be able to get lost and normally you are busy enough with a task that is still not long enough to really feel bored, even if it might be a bit repetitive. It is just one of my most favourite games of all time and you should get it. I don't even want to talk too much about it anymore. Also the HD graphics of course - the game looks great on Game Cube already but it is amazing what this 11 years old game looks like in the Wii U. The final battle is excellent, especially the very last phase and for the Wii U version in particular I like the controls with the pad a lot. I really like the idea of Link becoming a Wolf and the atmosphere that the game has. Nevertheless, I like the artstyle way more, Midna is one fantastic character that helps the story of the game, especially as Twilight Princess is one of the more story-focused Zelda games and that is very important for me and the dungeons feel way more organic. For me Twilight Princess is pretty much better than Ocarina of Time everywhere, except for some interpretations of themes and the inclusion of characters maybe. Also I have no problem with taking concepts that work and re-use them. People compare it to Ocarina of Time but Ocarina of Time by the end of the day is also just inspired by A Link to the Past. People compare it to Ocarina of Time but Ocarina of Time by the end of the day This is in my opinion the best Zelda game that was ever made. This is in my opinion the best Zelda game that was ever made. Choose Hero Mode to take 2x normal damage, or tap the Wolf Link amiibo figure to unlock the tough Cave of Shadows. This emotional adventure is now on the Wii U console with improved visuals and controls-and new challenges. As Link, a farmhand turned cursed beast, join forces with the impish Midna and trusted (albeit unusual) allies to survive a quest that'll take you to the farthest corners of Hyrule and beyond… to the Twilight Realm. A dark figure from the Twilight Realm has invaded the world of light. The Legend of Zelda: Twilight Princess is set in a world bursting with life-but also shadow.
Fight through labyrinthine dungeons, survive puzzling traps in this legendary Zelda adventure. To restore light to the world, team up with the mysterious creature Midna and embrace the darkness to transform into a divine wolf. Fight through labyrinthine dungeons, survive puzzling traps in this legendary Zelda A dark force, shrouded in twilight, has invaded the vast land of Hyrule. Summary: A dark force, shrouded in twilight, has invaded the vast land of Hyrule.